I found a video of the 3d model I made and animated for the Grindlift in Gears 2. This vehicle had a very specific function that I had to design around. It was one of the more challenging vehicles I have had to design for Gears but honestly I enjoy this complex wierd stuff the most.
I love viewing your concept works but out of curiosity; how long does it take to do a rough 3ds max model of your drawings? Are they just modeled with no worries for polygon count and UVW'ed or what?
ReplyDeleteMatt.
-Virtual Tech. Major at University of Idaho-
This is crazy ! Love your Gears concept designs.
ReplyDeleteLooking to play Gears 3
Reagrds
The more complex stuff could take up to a week or 2. Ya I dont worry about UVs or polycounts.
ReplyDeleteThanks for replying! It's always nice to get responses back. I can't wait to see more of your works!
ReplyDelete